King Kong, Issue 13 - The Gaming Issue
King Kong, Issue 13 - The Gaming Issue
King Kong, Issue 13 - The Gaming Issue
King Kong, Issue 13 - The Gaming Issue
King Kong, Issue 13 - The Gaming Issue
King Kong, Issue 13 - The Gaming Issue
King Kong, Issue 13 - The Gaming Issue
King Kong, Issue 13 - The Gaming Issue

King Kong, Issue 13 - The Gaming Issue

Regular price $42.75 CAD

King Kong is an independent, biannual print magazine dedicated to showcasing the work of ground-breaking artists, designers, models, musicians and image-makers from every corner of the world. Berlin/Milan.

From King Kong on the issue: "“Gaming” is the chosen theme. Running parallel to this are all those elements of the Y2K generation: Virtual Reality, Alternate Reality, Second Life…all those bags of tricks that moved away from their previous role as “special effects”, and which somehow became embedded in our lives. Or for some took over our/their lives. We could talk for hours, days, an eternity about what constitutes reality. Is there just one type? Is mine the same as yours? Are there parallel realities? Is it all in the mind? Somehow connected to our physical bodies, yet creating out-of-body experiences? There’s the technology that actually helps in medicine, and the technology that also creates in Art. Mind and body plus those technological wonders that might as well be magic. The window to our world may be made of glass, but our computer screens are windows to other worlds too. And once you step in, which is the dominant reality? It depends, I guess, on where you are and how you feel. For many the reality in which we find ourselves is harsh. But far harsher for some than for others in the world at the moment. Gaming and its adjacent activities are all in a sense real. They are performed by us in real time. The clock still ticks, the outside world still shouts, laughs and screams outside of headphones and screens, even if we or choose not to acknowledge this. The process is real even if the worlds we visit are an illusion of reality. But like a dream these worlds can effect us deeply. It’s our ability to multitask our minds and mental processes. We can simultaneously experience parallel lives. The one in which we work, breathe and die, and others which allow us to escape, cope or help us better understand the reality of our lives. Your adventure is about to start with King Kong 13: The Gaming Issue.

9.5 x 13", 317 pages

Please note: Bladee covers arrived in less than perfect condition, and minor corner dings are to be expected. Issues with these covers are priced in accordance with their condition.